AGT Screenshots

Some screenshot updates of the game itself and the simple scene editor I created along with the prototype. The latest revision up on SVN at the moment is Revision 16. A new update will be made soon. Mostly containing codes and contents for the game.

Here are some of the screenshots I’ve taken. At this point there’s still no need for movie clips until revision 17, where I have enough gameplay to record to the clip.

Title screen screenshot.

For the scene editor I added the ability to drag mesh object created through the console by moving the arrows that extrude from the center to the mesh:

Mesh objects are created through the command console using “add_mesh” command and setting up additional paramaters. What happens is that each command is linked to a function which is called when ever that command has been entered. The information written in the command line is also pass in as a vector of characters which is then parsed separating each word into separate array locations. This check finds a spaces between the each words.

The next few screenshots are some from the prototype game:

The textures especially the player character models are temporary. Although it will be submitted for the assessment, in future work, this texture will be replace eventually.

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Ron

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