Air Roar

Air Roar SDL source and demo available

After some time, I’ve managed to spare an hour or so to make the SDL version of Air Roar available for download. The demo version is packed into a zip file. This zip file contains 2 versions of the game with the difference is full-screen mode.
I’ve also included a separate download for the source code, [...]

Newer version of Air Roar

One of the main reason I put up some of the old blog post from my previous blog, on Air Roar was that I’m going to continue my work on this 2D scroller using an entirely different API. This mean stepping out of SDL and using another engine. Not recently though, I have been [...]

Air Roar submitted version.

Air Roar was submitted at version 1.1 as it was ready to for the demo. The time frame for the assignment wasn’t that long to consider a whole game so a demo was much more appropriate.
[Edit: 14/12/2007] – Removed images and replaced by gameplay video on YouTube. Please download the appropriate plugins on your [...]

Air Roar first version

Version 1 of my top scroller, with some changes to the gui and other things. I have included a score multiplier, similar to Gun Roar. Each enemy you kill your multiplier goes up. This multiplier doesnt stay up, but decreases every frame, leading to taking down all the possible enemies that fly by. Here’s [...]

Air Roar prototype version

Here it is my very own top scroller game Air Roar, inspired heavily by Gun Roar. All assests in the game are created by moi and some scenes resemble that from the game. Like I said, Gun Roar is my inspiration to make a top scroller shooter of that style. Abstract images are always [...]